Warlock Dungeon Run Class Guide (2024)

Last updated on Jan 04, 2018 at 14:14by Kat7 comments

This guide is designed to aid you in your Kobolds and Catacombs DungeonRuns. It goes into great detail about Treasure rewards and Card Buckets tohelp you make the most optimal choices when forging your Dungeon Run deck.

1.

Introduction

As a Warlock you will begin your Dungeon Run with a deck that consists ofthe following 10 cards:

Warlock CardsNeutral Cards
  • Corruption
  • Mortal Coil
  • Voidwalker
  • Drain Life
  • Hellfire
  • Doomguard
  • Knife Juggler
  • Sunfury Protector
  • Imp Master
  • Dark Iron Dwarf

2.

Treasures

After defeating the 1st, 3rd, 5th, and 7th boss of the dungeon run, you willeither get to choose 1 of 3 random powerful Treasure cards that you can addto your deck, or 1 of 3 powerful passive effects that will benefit you forthe duration of the Dungeon Run.

The tables below contain a list of all the possible Treasures and Passiveeffects available and give them ageneral rating as to how good they are for the Warlock class. Thecomments give further details as to how and why the Treasures are good inaddition to some of the Card Buckets that they have good synergies with.

TreasureRatingComments
Bag of StuffingExcellentHaving a full hand of cards provides you with a lot more options andhelps you draw into other powerful Treasures. It is works well withKhadgar's Scrying Orb and Boots of Haste and has excellent synergywith low-Cost cards such as those found in the Little Legion and Swarm cardbuckets.
Boots of HasteExcellentBoots of Haste is excellent for any deck and allows you to flood theboard for quick wins. It is even more powerful in slower and is excellent incombination with minions from Dire Demons or Huge Hand buckets.
Portable ForgeExcellentAccessing a Legendary weapon for just 1 Mana is incredibly powerful andhas options to suit all decks. The card draw of Aluneth is greatif you have a low Mana curve such as Little Legion an Swarm,Woecleaver is great for slower decks with the Huge Hand or Dire Demonsbuckets, and The Runespear is a greatbackup option for any Warlock deck.
Wondrous WandExcellentWondrous Wand is an excellent Tempo tool that gains the most with cardbuckets containing expensive cards such as Dire Demons and Huge Hand.
Bag of CoinsGoodBag of Coins is a good tempo tool to rush out minions and has greatsynergy with the Huge Hand card bucket.
Horn of CenariusGoodHorn of Cenarius provides a huge burst of tempo in any deck. This isespecially powerful with the Huge Hand and Dire Demons buckets.
Loyal SidekickGoodLoyal Sidekick is a powerful tempo tool that gains strength as youprogress in your Dungeon Run. If played early, it can win games very quicklyby itself.
Mask of MimicryGoodMask of Mimicry provides a huge boost in resources and is especiallyuseful with aggressive card buckets such as Little Legion or Swarm that canempty their hand quickly. As it only fills your hand with copies of aspecific minion, it is much less flexible than Bag of Stuffing.
Primordial WandGoodPrimordial Wand is an incredibly powerful tool for the final bosses,allowing you turn any minion into a huge source of damage through Windfuryand Attack Adaptations.
Shifting HourglassGoodShifting Hourglass is a powerful Treasure against later bosses thatallows you to take consecutive turns to allow your minions to attack for hugeamounts of damage.
Wand of DisintegrationGoodWand of Disintegration provides a cheap and powerful board clear that canhelp preserve your board when ahead, or allow you to get back into the gameif you fall behind.
Amulet of DominationAverageAmulet of Domination functions as a 2-Cost Mind Control, which isunderwhelming compared to other Treasures. Although it also adds a minion toyour dungeon deck, it is a negligible effect as any minion copied islikely to be of similar strength to the cards in your deck.
Archmage StaffAverageArchmage Staff is a consistent source of Mage spells that can be usedthroughout the game.
Blade of Quel'DelarAverageBlade of Quel'Delar is a great removal tool for early-game tempo, butoffers no real synergy for Warlocks.
Dr. Boom's BoomboxAverageDr Boom's Boombox is great for contesting the board and works well withCaptured Flag.
Embers of RagnarosAverageEmbers of Ragnaros is a reasonable removal tool and source of burndamage, but it is greatly hindered by the randomness of the targets.
Golden KoboldAverageGolden Kobold is weaker than it appears. As there are many poor Legendaryminions available, replacing your hand with Legendary minions will not bevery beneficial most of the time. As a result, Golden Kobold should mainly beconsidered purely based on the fact is a 6/6 minion for 3 Mana.
Gloves of MuggingAverageGloves of Mugging is a good tool for slowing down bosses, but as mostbosses use fairly weak cards the cards stolen provide minimal value.
Greedy PickaxeAverageGreedy Pickaxe is an excellent source of Mana Crystals an reasonableremoval tool if drawn early, however it is a very underwhelming card whendrawn in the late-game.
Magic MirrorAverageMagic Mirror is very similar in value Amulet of Domination.Although it loses the Mind Control effect, the fact it can targetfriendly minions allows you to fill your deck with additional copies of yourmost powerful minions.
Orb of DestructionAverageOrb of Destruction is a good tool for slowing down opponents, but offerslittle value against final bosses which start with 2 additional Mana.
Party PortalAverageWarlock decks use a small number of spells, which takes away a lot of thepotential value that can be gained from Party Portal.
Portable Ice WallAveragePortable Ice Wall is a good defensive minion, but is incrediblyvulnerable to hard removal.
THE CANDLEAverageTHE CANDLE is an efficient removal that can get multiple uses per game.
Vorpal DaggerAverageVorpal Dagger is a good removal tool for any type of deck that can beused protect your board.
Wax RagerAverageWax Rager is a resilient minion that offers a consistent 5 damage perturn. It is can be incredibly powerful if you have also picked upTotem of the Dead.
WishAverageWish is an excellent card at saving games that are otherwise lost,however most fights will be over before you reach 10 Mana to play it.
Aleatoric CubeBadAlthough the permanent discount on cards is nice, shuffling both deckstogether dilutes the synergies within your deck in addition to potentiallygiving your other Treasure cards to your opponent.
Hilt of Quel'DelarBadHilt of Quel'Delar provides a small boost in tempo but is quite weak asfar as Treasures go. It is only worth considering if you also haveBlade of Quel'Delar and wish to assemble Quel'Delar.
Rod of RoastingBadRod of Roasting is a fun Treasure that comes down to luck. It is onlyworth considering as a fun combination with Potion of Vitality.
Scroll of ConfusionBadScroll of Confusion will even out the board on average, but therandomness of the effect makes it incredibly volatile compared to boardclears like THE CANDLE.

2.2.

Passive Treasures

TreasureRatingComments
Captured FlagExcellentCaptured Flag provides a good boost in tempo for all deck types, it isespecially good with card buckets containing cheap minions such as Swarmand Little Legion.
Cloak of InvisibilityExcellentCloak of Invisibility removes the ability for bosses to remove yourminions outside of AoE effects. It works well in with aggressive card bucketslike Swarm and Little Legion.
Crystal GemGoodCrystal Gem provides a strong boost in early-game tempo, allowing you toexplode onto the board faster, which is great for any deck.
Scepter of SummoningGoodSceptre of Summoning if a great choice in combination with card bucketswith expensive minions such as Dire Demons and Huge Hand.
Small BackpacksGoodSmall Backpacks is a good choice to provide additional fuel foraggressive decks and works well with the Little Legion and Swarm card buckets,but it pales in comparison to Bag of Stuffing.
Justicar's RingAverageJusticar's Ring allows the Warlock Hero Power to provide a consistentsource of additional cards, which is excellent in combination with aggressivecard buckets like Little Legion and Swarm.
Khadgar's Scrying OrbAverageKhadgar's Scrying Orb offers minimal benefit as Warlock decks usuallyuse a low number of spells. However, it can be a reasonable pick if you haveinvested heavily into the Destruction card bucket.
Mysterious TomeAverageMysterious Tome offers a good boost to early-game tempo, but it islargely unpredictable due to offering Secrets from all classes.
Robe of the MagiAverageRobe of the Magi can provide a huge boost to Warlock removal tools such asMortal Coil, Darkbomb, and Defile.
Totem of the DeadAverageTotem of the Dead does not offer a huge amount of value for Warlock, butit can be a great choice if you have picked up powerful Deathrattle minionssuch as Possessed Lackey, Voidcaller, and Voidlordfrom the Dire Demons card bucket.
Battle TotemBadBattle Totem can be great boost for Twilight Drake from the HugeHand bucket, however Warlock naturally runs a lot minions with negativeBattlecry effects such as Doomguard, and Flame Imp that willalso get doubled by Battle Totem.
Glyph of WardingBadAs bosses get most of their value from their Hero Powers, increasing thecost of their minions has minimal effect.
Potion of VitalityBadPotion of Vitality offers no real value as should aim to be in control ofall encounters and therefore take minimal damage to your Hero. It is onlyworth considering as a fun combination with Rod of Roasting.

3.

Card Buckets

After you defeat each boss, you will be offered a choice of 3 different cardbuckets that you can add to your deck. Each bucket contains 3 cards that fit acertain theme and will help shape your deck in different ways.

The table below contains a list of all the possible Warlock card bucketsand gives a general rating as to how good each card bucket is on average.The comments section contains further details of each bucket and when to choosethem.

BucketRatingComments
Dire DemonsExcellentDire Demons contains powerful Demons that are an excellent choice for anydeck such as Mal'Ganis, Voidlord, and Voidcaller. Ithas great synergy with Scepter of Summoning to play the huge threatseven sooner.
SwarmExcellentSwarm is an excellent aggressive card bucket and contains many tools toflood the board such as Haunted Creeper, Imp Gang Boss, andImp-losion. It is has excellent synergy with the Little Legion cardbucket and Captured Flag Treasure.
BloodGoodBlood contains some great cards such as Flame Imp,Vulgar Homunculus, and Hellfire. As call the cards dealdamage to your Hero, it is not recommended to pick up more than 1 or 2copies of this card bucket.
DestructionGoodDestruction contains some excellent removal tools such as Darkbomb,Defile, and Blastcrystal Potion that can be used to supportany type of deck.
Huge HandGoodHuge Hand contains many huge threats such as Twilight Drake,Mountain Giant, and Molten Giant, which are excellent additionsto slower Warlock decks and have great synergy with theScepter of Summoning Treasure.
Little LegionGoodLittle Legion contains strong low-Cost Demons such as Flame Imp,Voidwalker, and Imp Gang Boss. It is an excellent addition toaggressive decks using Swarm card buckets.
SacrificeGoodSacrifice contains some useful tools such as Power Overwhelmingand Shadowflame. It also contains Nerubian Egg andDevilsaur Egg which are excellent additions to aggressive decks andgreat if you have the Captured Flag or Totem of the DeadTreasures.
TauntGoodThe Taunt card bucket contains a range of good Taunt minions that are aaddition to any deck, such as Voidwalker, Tar Creeper,Sludge Belcher, and Voidlord.
DiscardAverageThe Discard card bucket contains all Warlock Discard effects in additionto the Lakkari Sacrifice Quest. It is not recommended to pick up theQuest as it is very difficult to complete, however the bucket offers some goodstand-alone choices such as Malchezaar's Imp, Doomguard, andSoulfire.
LifestealAverageLifesteal is a fairly poor card bucket, but has a couple of good choicesto offer such as Siphon Soul and Bloodreaver Gul'dan.
Cult of C'ThunBadThe Cult of C'Thun will always offer C'Thun in the first bucketand will appear more frequently thereafter. To get any real value from thebucket you must fully commit to picking it when it is offered, however it ismuch weaker than committing to buckets such as Dire Demons or Swarm.
UniqueBadThe Unique bucket will offer you Reno Jackson, Kazakus,and Raza the Chained in addition to random cards you do not already havein your deck. This bucket is generally not worth it, as effects of the uniqueminions generally do not outweigh the potential value you can get from havingmany copies of other powerful minions you can pick up in your DungeonRun.

4.

Changelog

  • 04 Jan. 2018: Treasure cards and Passive Treasures have been separated for clarity and readability.
  • 01 Jan. 2018: Golden Kobold Treasure added.
  • 20 Dec. 2017: Guide added.

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